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Development
pratikparmar2
Apr 30, 20231 min read
Silent Soldier - The End for now.
Hello! This is the final blog for Silent Soldier at this point as the assignment has now been submitted so there will be no more...
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pratikparmar2
Apr 19, 20235 min read
Silent Soldier - Objectives, EQS, Flashlight, Mines
Hello! In this blog, I will talk about the new additions since the previous blog. This includes objectives, the new enemy using EQS, the...
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pratikparmar2
Mar 29, 20233 min read
Silent Soldier - Map Update
Hello! In this blog, I will talk about the new map I have created using a heightmap template map found online. It has been completely...
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pratikparmar2
Mar 20, 20235 min read
Silent Soldier - Suppressors, UI, Saving, Rocks, Camera
Hello! In this blog, I will talk about all the updates that have been made to new and existing systems in the project. It's going to be a...
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pratikparmar2
Feb 6, 20233 min read
Silent Soldier - Inventory, Cloaking, AI Sense
Hello! In this blog, I will talk about the finally completed inventory system. It took longer than expected but at least now it is...
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pratikparmar2
Jan 13, 20234 min read
Silent Soldier - Huge Update Part 3
Hello! This is a continuation from the last blog form which I have made a lot of progress on various features of the game which I will...
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pratikparmar2
Jan 9, 20233 min read
Silent Soldier - Huge Update Part 2
Hello! This is a continuation from the last blog form which I have made a lot of progress on various features of the game which I will...
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pratikparmar2
Jan 7, 20234 min read
Silent Soldier - Huge Update Part 1
Hello! I have made a lot of progress on various features of the game which I will talk through in the next few blogs. I know it has been...
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pratikparmar2
Dec 8, 20223 min read
Silent Soldier - The Beginning
Hello! I have finally begun development on the game after a long and stressful period of assignments taking up all of my time. This...
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pratikparmar2
Jul 27, 20224 min read
The Vision
I am in the process of creating a game, currently untitled, which includes a major element of stealth. The main aim will be to avoid...
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pratikparmar2
Jul 27, 20221 min read
Dev Log 1
Hello everyone! Welcome to the first in a series of development logs which will be written often to give an update on the progress of the...
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